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LIGHTSHARK DISCUSSION FORUM

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Dec 23, 2018

Selected fixtures in edit mode...

0 comments

Forgive me if there is already a fix for this but:

 

Context: Editing a cue within a cue list and after switching to the palette tab to perform changes

 

Observation:

I find that all the fixtures active in the scene are NOT shown as selected in the "groups" tab but in fact are if you switch over to the "fixture" tab.

 

So far my fix has been to select and deselect each groups once more to truly reflect what you first saw... Sometimes it doesn't work and I switch over to the Fixtures tab to manually perform the de-selection of each fixtures...

 

The Problem:

It is very time consuming! My show involved controlling movers on top of the venue's 144 dimmers.... I spend more time selecting and deselecting fixtures than I do making changes,

 

Any suggestions on a more efficient workaround? (without deleting the cue and restarting from scratch?)

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  • I edited a previously created fixture via the fixture editor to include ranges, clicked "Save" (save confirmed). The new range-names will not display on the slider. I tried to re-patch the fixture, but the "Patched" window will not let me delete the existing fixture! Other fixtures in the list, including custom ones, I can delete. What's going on here?
  • Any time I delete a cue list, it leaves an empty unfillable spot. The only fix is to create a new show and start over. Now I have to make sure I only create cue lists that I want. This is a big hassle since much of the programming experience is learned through experimenting with creating, moving and deleting cues and lists.
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